V-Ray 3.5 for Maya has been released by Chaos Group. V-Ray 3.5 uses adaptive lighting, which makes the 3d animation characters highly defined and it's quite fast. A new addition is that of Adaptive Lights, a fast new lighting algorithm that speeds up rendering in scenes with many lights. With Adaptive Lights, V-Ray determines which light sources are most important, so ray-tracing calculations are focused and more precise. When tested on multiple CPU and GPU scenes, render times were typically two to seven times faster.
“At Digital Domain, we used Adaptive Lights extensively on The Fate of the Furious. It allowed us to render highly complex environments with thousands of lights in a fraction of the time compared to what other renderers could offer. We saw 4X speedups per frame, which significantly helped our render throughput on the show,” said Carlos Cidrais, lighting lead at Digital Domain.
HIGHLY-OPTIMIZED CPU RENDERING
Render high-quality, high-resolution images and animations with V-Ray’s adaptive ray tracing technology. V-Ray uses physically-correct methods to calculate photoreal lighting, materials, and cameras. V-Ray is optimized to use all CPU cores across multiple machines for the fastest renders possible.
INCREDIBLY FAST GPU RENDERING
Fine tune the look of your scenes in real time with the power of GPUs. Build materials, dial in cameras, and adjust lights interactively in the viewport. Switch to Production Mode when you’re ready to render final images.
Automatically remove noise and cut render times by up to 50%.
HAIR & FUR
Render realistic hair efficiently and flicker-free. V-Ray includes procedural fur, optimized hair shaders, and supports 3ds Max Hair&Fur, HairFarm and Ornatrix.
Render fog, smoke and atmospheric effects that respond correctly to light. Bring in volume grid caches from Houdini, FumeFX and PhoenixFD.
37 unique beauty, utility and matte passes give you more control over your rendered images for compositing.
V-RAY FRAME BUFFER
Review, analyze and post process your renders directly in V-Ray’s advanced frame buffer. You can be sure your images will match your final output.
Save time with automatic sampling of lights and materials.
VARIANCE-BASED ADAPTIVE SAMPLING
Get cleaner renders with better noise detection.
Create any type of physical material. From multilayered car paint to accurate subsurface scattering, you can make any material imaginable.
If you already have a V-Ray 3.x, you can update the V-Ray 3.5 for free.
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